TOTEM TEAM Inc.

It all started in 2015, when close friends, Carol Rancourt, Tessa Paradis and Jade Tremblay, noticed there was something missing from the game market. Games that have the power to uplift us. Games that can break down the barriers in communication which manifest in everyday relationships. Games that show us the remarkable impact that our words can have on others. And simply, games that are built on the foundation of treating others with respect and compassion.

They shared the same vision and set out to make a global impact by gamifying positive communication and self-development.